New updates is coming from advanced server infos.
Check what updates below:
[Moon Palace Immortal] - Chang’e
Bunny Shockwave - Change sends a shockwave forward, dealing Magic Damage to enemies and slowing them down. Bunny's Blessings: Bunny will send shockwaves together with Change, each of which deals damage and slows enemies down (slowing down effects can be stacked).
Bunny's Blessings - Change summons Bunny to bless herself, gaining Shield and increasing Movement speed. While the Shield exists, her skills and basic attacks enjoy the effects of Bunny's Blessings. Basic attacks under Bunny's Blessings: Each time Change performs a basic attack, Bunny will deal Magic Damage to enemy targets as well.
Bunny Missile - Chang’e gathers strength and increases her movement speed. Meanwhile, she launches 20 Bunny missiles forward, each of which deals Magic Damage (Deals extra damage to minions and creeps). Bunny's Blessings: Bunny will launch missiles together with Change, each of which deals 50% of damage.
Passive - Salt at Wound. Each time Change deals damage to enemy units, her next skill damage will increase.
[Feline Wizard] - Nana
Molina's Gift - Molina's blessings will transform Nana for several seconds when she takes a deadly damage. Within this duration, Nana is immune to all damage and her movement speed increases. During this time Nana can't use skills. The blessings trigger every several seconds.
Magic Boomerang - Greatly increased the damage of this skill. The first hit deals full damage and the damage of next hits will decay.
[Nazar King] - Kaja
Wrath Sanction - Kaja protects the Celestial Palace and achieves Wrath Sanction every several seconds. His next basic attack will send a lightning to enemies, dealing Magic Damage plus targets' Max HP at ratio. The lightning will hit the enemies nearby as well.
Ring of Order - Kaja releases a Ringed Electric Blade that quickly expands and contracts. Any enemy target touching on it will take Magic Damage and be slowed down. Each damage dealt to the enemy units will reduce the cooldown of Wrath Sanction.
Lightning Bomb - Kaja increases his movement speed and leaves a lightning bomb every several seconds at his current spot. When enemy units touch the lightning bomb, they will take Magic Damage.
[Timekeeper] - Diggie
Time Bomb - Diggie throws an owl alarm at the designated direction. The alarm will automatically chase the enemies nearby, dealing Magic Damage to them and slowing them down. If there is no enemy hero nearby, it will stay at the spot for several seconds. This skill can be stored.
[Guard of Nature] - Belerick
Belerick is online again. Within this duration, the Mastery Code of Belerick is unavailable.
[Aethereal Defender] - Uranus
Uranus is online again. Within this duration, the Mastery Code of Uranus is unavailable.
II. Weekly Free Heroes & New Skins
[Alucard] - [Obsidian Blade] Obtains in [Magic Wheel] event. Available from February 26th.
[Kimmy] and her Starlight Member Skin [Bio Frontier] - will be available from 00:00, March 1st (Server Time).
Weekly Free Heroes
(Tap the Settings button on the top-right corner of the home screen to check.)
Server Time 2019/02/15 05:01:00 to 2019/02/22 05:00:00
8 Free Heroes: Moskov, Bane, Johnson, Alice, Karrie, Lancelot, Gusion, Chang’e.
6 Extra Starlight Member Heroes: Akai, Lesley, Hayabusa, Leomord, Hanabi, Lunox.
Server Time 2019/02/22 05:01:00 to 2019/03/01 05:00:00
8 Free Heroes: Bruno, Clint, Karrie, Diggie, Estes, Aurora, Ruby, Sun.
6 Extra Starlight Member Heroes: Yi Sun-Shin, Selena, Claude, Pharsa, Uranus, Kimmy.
III. Hero Adjustments
The Basic Physical Attack increased by 5 points.
Clint, Yi Sun-shin, Moskov, Roger, Karrie, Irithel, Lesley, Hanabi
The Basic Physical Attack increased by 12 points.
Miya, Bruno, Layla
The Basic Physical Attack increased by 12 points.
Chrono Dash: Now the shield of this skill will be affected by the healing effects.
Rapid Touchdown: Optimized the skill logic. Fixed a problem where the car may be out of control under some circumstances. Fixed a problem where the car moves wrongly. Fixed a problem where Johnson may fail to get off the car.
IV. Battlefield Adjustments
Adjusted the damage that the Turrets deal to an Infantry and a Lancer (Minions).
Now the Gold gained from killing the Turtle grows with game time.
In normal 5V5 matches, the first two troops are consist of an Infantry, a Lancer and a Ballista.
Now the EXP and Gold gained from killing an enemy hero scales with the level of the killed ones.
When a hero is slain continuously, the EXP gained from it will decay.
V. System Adjustments
[Practice Mode] Improved:
Now players enjoy the view of the entire map in the Practice Mode.
Added Spawning Place in the Practice Mode.
[Survival Mode] Improved:
Now you can check the teammates of the last match in the friend list after the survival match.
Optimized the progress bar Survival Scores.
VI. System Adjustments
Fixed a problem where the interface may be wrongly displayed when players customized equipment sets.